Imagine yourself surrounded by nothing but a featureless whiteness, a world in which the only way to discover objects or people around you  is to splatter black paint in the hopes of revealing their outlines and shapes.

Giant Sparrow’s The Unfinished Swan is a new kind of game, and composer Joel Corelitz has taken a new approach to scoring the music for the new PlayStation title.  Seeking to blur the line between the real and the synthetic, Corelitz chose to imitate electronic sounds with acoustic instruments and to imitate acoustic instruments with electronics.  He used Kyma for the electric harpsichord sounds in the ‘switched-on’ type pieces, and he used the Kyma CrossFilter on the pads.

The Unfinished Swan, slated for an October 23, 2012 release, is already earning rave reviews for its unique approach and focus on creativity, exploration, and discovery.

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