Sci-fi communication sounds SFX Library

Tune in your shortwave radio and establish a comm link; Transmission Apparatus is Unidentified Sound Object’s new recombinant construction kit for creating a broad range of communication sounds, from real to “alien” broadcasting signals. The library contains more than 2 GB of data, delivered in 373 files of unique sound material, including radio samples, unintelligible voices and Kyma-synthesized noises.  Here’s an audio demo! 

Unidentified Sound Object is an independent sound effects libraries publisher offering high resolution sound effects and virtual instruments for film, games and music creations, launched by Matteo Milani in 2011. All of the audio files have been loudness-normalized, based on the recommendations of the European Broadcast Union, and embedded with metadata for detailed and accurate searches in your software asset management.

IN SICH(T) emerging

On composer Bruno Liberda’s blog, you can actually witness the evolution of a new composition. “IN SICH(T)”, Liberda’s new site-specific piece, in the process of being written for Max Hegele’s memorial chapel in Vienna, includes performers who, in addition to playing their instruments, will be “playing the space”, exploring and transforming the many-seconds long natural reverberation and other acoustic characteristics of the highly reflective dome.

Follow along as Liberda adapts and expands the piece and develops his own notation specific to the space, and be sure to save the date of the premiere performance: April 20 2013.

Zul Zelub: Ultimaton

Ultimaton, an experimental electro-acoustic album featuring prepared piano and Kyma X processing, was released in December 2012 by Jorge Lima Barreto (piano & percussion) and Jonas Runa (Kyma X).

Zul Zelub (zul = luz or light, zelub = Boulez) is described as unrealized musical energy, the unexpressed, the force which does not generate matter, a virtual formulation as in a dream or a cyber journey.

Barreto’s piano performance is an experimentalist improvised flow, unfolding in various concepts and dynamics of time (slowed-down or accelerated, asynchronous and synchronous) creating new sound spaces. Digital musician and composer João Marques Carrilho (aka Jonas Runa) captures, interferes, superimposes timbres, and participates in a real-time musical conversation with the piano.

The duo explores the questions: What lies behind an act of musical creation?  What precedes it?  What enables its actualization in sound?

To Barreto and Runa, musical improvisation is a living force that induces an action and maintains a momentary state of the body.  “Improvisation lives in the unknown, at the mercy of the Creative Energy and Open Form; in it’s aesthetic stance, improvisation is possibility and performance (corporal action) – it is an ephemeral state pointing to the unrealized.”

Ultimaton is available as an immediate download or in a limited edition cardboard double-sleeve wallet that includes photographs and background on the project and its creators. Listen to a preview of the complex, delicate and shimmering textures on bandcamp.com where you can also order the full album.

JEDSound’s 100 Whooshes in 2 minutes

Sound designer Jean-Edouard Miclot has created an amazing Whoosh-Machine, capable of generating hundreds of sonic “whoosh” effects in minutes.  Have a listen!

In his sound design blog, Miclot not only explains how it works, he even provides a copy of the Kyma patch that you can download and try out on your own velocity-thirsty source material: http://jedsound.com/blog/?page_id=1020

Interview with sound designer Sylvain Lasseur

Sound designer Sylvain Lasseur is not just bi-coastal; he’s bi-contintental, working part time in Paris and part time in Los Angeles!  We recently had a chance to ask him a few questions about how he uses Kyma for 5.1 sound design and to explore some of the differences between post production work in Paris and Los Angeles.  By the end of the interview, the discussion turns to food, wine, and the Marx Brothers.  Read on!

SSC: Sylvain, you’re currently based both in Los Angeles and Paris.  How do you split your time between the two?  (e.g. is it summers in LA and winters in Paris? Or does it depend on which project you’re working on?)

SL: In fact, it depends on the projects. The ideal thing would be to spend winters in LA and summers in Paris, but that’s just a question of weather and has nothing to do with sound!

 SSC: You graduated from the Louis Lumiére Cinema School in France.  How did  you decide to attend that school?  Have you been interested in cinema since you were a child?  Were you always interested in sound design?

SL: I’ve been interested in sound since the age of about twelve years old. I learned to play the piano and I had a Uher portable tape recorder to record sound for slideshows, to record music, etc…   The next natural step was to study at a school where I could learn about sound.  During my studies, my interest in cinema began to grow and it finally took over.

SSC: What are some of the movies that most inspired you to pursue your profession?

 SL: The first three Star Wars and The Right Stuff convinced me to embrace the profession of Sound Editor and Sound Designer even though, in France, at that time, “Sound Design” was a very hazy notion. More recently, The Curious Case of Benjamin Button and No Country for Old Men inspired me to continue to progress in my profession.

 SSC: You’ve made a specialty of designing sounds for 5.1 surround.  Do you conceive of the sounds with surround in mind from the outset?

SL: In fact, I begin each movie by asking myself, “What sounds would serve the movie and enhance the story being told?” –this before even considering the use of surround.

Some movies need a lot of surround and others just a little bit.  For that reason my  Kyma modules are ready for 5.1, giving me the tools to do as much or as little as is needed.  But if there is a recurrent sound in the movie,  I often design the sound first and then I apply a process to put it into surround on each recurrence, as necessary.

SSC: Do you place independent material in the surrounds?  Or processed versions of the other channels?

SL: I have no specific recipe for that either. With ambience or atmosphere, it can be interesting to place independent material in the surround.   It’s also very interesting to use a processed version of the stereo channels (granulated, pitched, delayed….) in the surround. Here again, it depends on the movie. The director and the story guide you.

SSC: In your opinion, what is the most powerful use for surround sound? 

SL: Surround sound creates and defines the visual space in a film, creating a third dimension. It gives you the opportunity to shrink or enlarge the visual space through audio. It’s also very powerful for sound fx such as spaceships passing by…

SSC: Is there such a thing as “the Hollywood sound”?  Similarly, do French films have a particular “sound”?  If your eyes are closed, can you sometimes tell where a film was made just by the sound, even before the first word of dialog is heard?

SL: In general, French movies are more intimate and American movies are more spectacular (even with your eyes closed)!  The “music” of the French language, (pronunciation, tone, tonic syllable emphasis), and the English language are very different.  It seems to me that there is more flexibility when mixing English dialogue than French dialogue.   The dynamic, the spectrum, the use of the bass and the use of the surround are different from language to language.  I’ve never tried, but if I closed my eyes I would probably be able to hear the difference between a French or an American sound track.

 SSC: Is there a difference in the way post production is done in US films and French films Or does this vary more from film to film than it does from country to country?

 SL: I would say that the big difference is the budget. You just have to compare the sound crew of a French movie and an American movie to see the difference. In France, most of the time I am alone or with an assistant to edit and design the sound for a feature film, usually with less time than for an American film.

In America, a sound crew is composed of a Sound Supervisor, a Sound Designer and multiple Sound Editors.  That makes a huge difference!  In America, each person’s work is more specialized, the time is longer and the budgets are bigger…  which changes everything about the way the work is done.

Of course, this process varies from film to film depending on the film and the budget.  That said, most of the time, the needs of a French movie are not the same as an American movie.

SSC: Can you describe your working process with director Catherine Breillat?

 SL: I have done five movies with Catherine Breillat, so we have built up a very confident relationship.  She begins by explaining to me what her movie needs, then I work on it for a while.  Periodically she comes to my studio to listen to my “work in progress”. She tells me what she likes and doesn’t like, I make the appropriate adjustments, and so forth. Before the mix, she has heard and approved all the sound editing and the sound design.  She is very specific about what she wants.

 SSC: Were you able to utilize Kyma on The Last Mistress?

SL: Yes, I used Kyma for atmosphere, wind and sound effects.

SSC: You sometimes control your Kyma sounds with the pitch and level of your voice.  Can you compare this to using a  fader or other controller?

 SL: I have to say that I was a singer in a band for a while. I feel comfortable using my voice and find it more intuitive and immediate that way. I also find that it’s more alive and organic, especially when I manipulate animal sounds. When I do this, sync to picture, I find good intonations and accents more quickly than with a fader or other controller.

SSC: Can you point us to a particular scene in one of your films where we can listen for Kyma?

SL:  I can think of a couple of examples where I used two really different approaches:

Chrysalis for the sound fx, especially at the beginning of the movie and

The Trail (La Piste) for the wind in the desert, especially at the end of the movie when there is a wind storm.

 

SSC: What advice would you give to a sound designer who is just starting to learn Kyma?

SL: Kyma is like a language. You have to learn the vocabulary and the grammar before you can express yourself and become fluent. So, read the manuals (a few times), be patient, persevere and don’t forget to break the rules…

Kyma is so modular and flexible, it’s like an open invitation to create. The possibilities are endless…  It’s just a question of language!

SSC: Do you have a set of “tools” that you’ve created for yourself in Kyma that you come back to whenever you are working on a film?

SL: Yes, I have a set of tools that I’ve created for myself, all oriented 5.1. Most of the time, I come back to this set of tools, but I continue to create new “sentences” all the time, when I have an idea (and time to do it).

SSC: Can you reflect on your “process” for creating new effects in Kyma?  Do you start with your favorite Sounds and modify them?  Do you look through the Sound Library?  Or is it different every time?

 SL: In fact, it’s different every time. I can start with a sound, modify it, or take just a part of the sound to add it to an another sound or part of an another sound. Sometimes, I start with nothing and I build the “sentence” I want. Sometimes, I look through the Sound Library, which is a gold mine of inspiration.

(NB., You can hear more of Sylvain’s Kyma sound design work on his web site.)

SSC: Have you ever intentionally left a scene completely silent?

SL: I have no recollection of having left a scene completely silent, but almost silent, yes! Silence and nuances contribute to the dynamic. I can’t imagine listening to a philharmonic orchestra playing a symphony forte, with no silence, for an hour and a half. It would be unbearable!  For me, two perfect examples of the judicious use of silence, juxtaposed with “interesting” sound are: No Country For Old Men and Mulholland Drive.  Very inspiring.

SSC: Describe your ideal meal ((who would be there, what is on the menu, where is it, what does the table look like, etc)

 SL:

FADE IN: Ext.:  North rim of the Grand Canyon on a beautiful summer day, before sunset….

A table is dressed on two interlaced grand Steinway pianos on the edge of the North rim. Wolfgang Amadeus Mozart and Herbie Hancock are playing a free adaptation of the “Sound of Silence”.

Superimposed, scroll the credits in alphabetical order:

Ethan and Joel Coen…… The Directors

Albert Einstein…. Relatively as Himself

Herbie Hancock…. As Himself

Nelson Mandela…. As Himself

Wolfgang Amadeus Mozart… As Himself

My Wife… As My Wife

Me…     As Her Husband

And:

The Marx Bros… As The Waiters

CLOSE UP: On the Menu

Appetizer:  French Oysters served on the half shell

accompanied by grilled lobster tails

Wine: 1959 White Mersault, Premier Cru

Main Course:  Roast Venison, sauce Grand Veneur

accompanied by a fricassé of wild   French mushrooms

Wine: 1961 Chateau Margaux

Followed by:   Arugula & Warm Chèvre

As you may have noticed, women are woefully lacking at this meal, so I decided to include them for dessert!

Invited are:

Lucille Ball….. As Lucy Ricardo

Coco Chanel…. As Herself

Rita Hayworth… As The Beautiful Woman

George Sand…. As Herself

Meryl Streep….. As Julia Child

Dessert:     The most fabulous chocolate cake in   the world (or any dessert, as long as it’s   chocolate!)

Digestifs:   Aged Amber Rum, Poire Williams,   Mirabelle….

(and cigars for the Marx Bros.)

And may the party continue until dawn….

….. or we could just order in pizza!

SSC: Thank you, Sylvain!  I think it’s time for all of us to order out for pizza and watch your show reel on line!

 

Zelig Sound 360 Project & Black Ocean Branding

London UK-based Zelig Sound, creators of music composition and sound design for TV, film, advertising and branding, recently created the sound and music for “The 360 Project”, two dramatic short films by Toronto-based director and photographer Ryan Enn Hughes that capture peak dance moves using 48 simultaneously firing cameras surrounding the performer (designed by The Big Freeze).  The result is a cross between photography, video, and ‘digital sculpture’, where time is frozen but is then unrolled in new three-dimensional sequences.

KRUMP 360 (The 360 Project) from Zelig Sound: Composition & Sound on Vimeo.

Sound designer Matthew Wilcock and his team used Kyma, performed on a Wacom tablet, for the whooshes, passes and synth sounds in both 360 pieces, BALLET 360 & KRUMP 360. They used Kyma to create a selection of sounds around the timbre they wanted, and later brought them into a DAW to edit them and layer in the music.

 

BALLET 360 (The 360 Project) from Zelig Sound: Composition & Sound on Vimeo.

The team used the same process on a Zelig Sound branding project for Black Ocean. Wilcock estimates that 70% of the sound for Black Ocean was created by Kyma controlled by movements and gestures on the Wacom tablet.  The team set up the film to run in a loop while recording multiple performances of custom-designed Kyma Sounds on a Wacom tablet.  They then took the results of that session, and edited, selected, and layered them in their DAW.

Black Ocean Ident from Zelig Sound: Composition & Sound on Vimeo.

Time Dilation

Edmund Eagan has posted his new video work,  Time Dilation as an example on the Haken Audio site. Time Dilation is a glimpse of what life will look like in the future, when Internet-connected heads-up displays explain and analyze everything we see.  The video work includes a single take capture of a live performance of Eagan using the Continuum to control Sounds organized on a Kyma Timeline.  Other Kyma elements include:

• The time structuring of Kyma Sound elements

• The overall time of the piece, which is variable due to the extensive use of the Kyma WaitUntil sound. (Eagan writes that he found this “a very useful tool for interactive improvisation, and a nice way to create localized time dilations.”

• The selection and editing of Continuum Internal Sounds via Midi commands sent back to the Continuum from the Kyma timeline.

• The processing and mixing of a blend of Kyma Sounds and Continuum Internal Sounds.

In addition to the Continuum as a control device, Eagan also used the Pen page of the Kyma Control app running on an iPad.

Time Dilation is a free download, available in a large and a small version (Eagan strongly recommends the larger version):

http://www.hakenaudio.com/Continuum/html/examples/ex268.html

Soundcloud group & Vimeo channel for Kyma creations

Curious to see and hear what kinds of sounds people have been creating with Kyma? Ben Phenix has recently set up a new Soundcloud group and Vimeo channel for that very purpose!

Curious to see and hear what kinds of sounds people have been creating with Kyma?  Ben Phenix has recently set up a new Soundcloud group and Vimeo channel for that very purpose!

In the Kyma Soundcloud, you’ll hear sounds as wide-ranging and unique as the individuals comprising the Kyma community!

And on the Kyma Vimeo Channel you’ll see excerpts of films featuring Kyma sound design, live computer music performances, unusual Kyma controllers, and computer-generated video with Kyma sound tracks, and more!