Sound & Music for Augmenting Reality

 Concert, Conference, Event, Festival, Learning, Sound Design, Sound for picture  Comments Off on Sound & Music for Augmenting Reality
Aug 292017
 

KISS2017 in Oslo Norway 12-15 October 2017 — a symposium on new opportunities for sound designers & musicians in virtual, augmented and mixed reality creation

Sound and music are the original augmented reality technology. Throughout human history, sound and music have played an essential role in transforming the mundane into the sublime, turning everyday events into memorable milestones, and enhancing the flow of experience.

Sound designers, musicians, museum curators, game developers, researchers and others interested in the power of sound to create and augment reality are invited to participate in the Kyma International Sound Symposium, KISS2017 in Oslo Norway 12-15 October 2017. Join fellow participants exploring the uses of sound in Augmenting Reality through talks, live performances, hands-on sessions, and informal conversations over meals (which are included with your conference registration).

Program
The full KISS2017 technical and creative program is available here: http://kiss2017.symbolicsound.com/complete-program/

Here are a few highlights from the international lineup:

• Tour and reception at the Norwegian Museum of Science and Technology, including a special lecture on computer music pioneer Knut Wiggen’s musical innovation during the early years of the EMS Electronic Music Studio in Stockholm (presented by NOTAM’s founding director, Jøran Rudi), followed by a science/art-themed concert at the museum.

• An evening at Norway’s premiere jazz venue Victoria Nasjonal Jazzscene featuring Deathprod/Supersilent members Helge Sten & Arve Henriksen (Norway) performing live Kyma electronics on a program that also includes sets by SØS Gunver Rydberg (Denmark) and Michael Wittgraf (USA)
http://nasjonaljazzscene.no/arrangement/helge-sten-arve-henriksen-wittgraf-sos/

• Presentations on designing sound for planetarium-presentation; listening to the past in museum exhibitions; learning how to listen with cochlear implants; sound and music for calming dysregulated children; cooperation between musicians and machines

• Technology talks including pitch-tracking of live audio signals to control game avatars in real time, multidimensional audio, ambisonics, head-tracking, sonifying geo-spatial data, Open Sound Control, connections between Kyma 7 and the Unity3d game engine, live performance of electroacoustic music for an audience wearing VR headgear, using physical objects to interact with digital sound synthesis and processing, using wireless sensors to control and manipulate sound, and integrating live dance with generative sound and video for mixed reality performances.

• Desktop Demo Sessions where you can speak to the presenters one-on-one and ask them questions about their work

• An Open Lab where you can ask questions and consult on your Kyma projects with fellow practitioners and the creators of Kyma 7

• Live mixed reality performances including:

• A performer running through the streets of Oslo & transmitting a live video feed to the audience as his geospatial data generates and controls quadraphonic processing of a live ensemble
• A live musical performance of a computer game where acoustic audio controls real-time decisions leading to a distinctive outcome on each play-through
• Mixed reality performances where physical objects, like Tibetan bells or balloons, control digital sound and image generation
• Performances utilizing new musical inventions like the Electronic Bull Roarer and a new input device inspired by Ssireum Korean wrestling
• Citizen journalism and crowd-sourced news as an augmented reality performance
• A performance that looks at how organizations can use language to alter reality and neutralize our position as workers
• A mixed reality performance where long-distance communications augment time and space and magnify our stories
• The sounds of writing create sound fantasies in the minds of the audience & then mutate into other sounds that augment and clash with those imagined by the audience

Summary
KISS2017 is an opportunity for anyone interested in creating sound for augmenting reality to immerse themselves in new ideas and experiences and to meet and learn from like-minded colleagues.

Registration includes talks, concerts, reception, lunches & dinners (Student discounts are available): http://kiss2017.symbolicsound.com/kiss2017-registration/

For travel and lodging information: http://kiss2017.symbolicsound.com/travel-lodging/

Official KISS web site: http://kiss2017.symbolicsound.com

To follow the latest KISS news and developments:

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Organizers and Sponsors

The Norwegian Academy of Music
University of Oslo Department of Musicology
NOTAM
Symbolic Sound Corporation
The Research Council of Norway

Contact the organizers

See you in Oslo!

 

New Sounds, help for learning Capytalk, plus handy new features in the Timeline, Multigrid and Virtual Control Surface

Kyma 7.12, the latest update to the world’s most advanced sound design software, is now available as a free download for the sound designers, musicians, and researchers using Kyma 7.

Kyma 7.12

Learning Capytalk — Who doesn’t want to improve their coding skills a little bit? Kyma 7.12 makes it easy to learn the Capytalk parameter-control language with the new Capytalk of the Day (CoD) feature. Each day, CoD introduces a single Capytalk message, along with documentation, coding examples, and links to Sounds that show how to use the message in parameter fields. The CoD provides gentle reminders of all those Capytalk features you may have forgotten about (along with some you may have missed along the way). If you’re new to Kyma, it’s a great way to learn a little bit of Capytalk each day; just think, by this time next year, you’ll know 365 Capytalk messages! CoD: it’s the perfect companion to the Sons du Jour!

New Sounds — Kyma is all about the sounds, and this update includes new Sounds, new Prototypes, and several improvements to existing Sounds, including a tuned van Der Pol Oscillator, a Tilt EQ, sample-cloud morphing on live-captured audio, and an easier-to-read, easier-to-modify vocal synthesis modal filter (See the Highlights below for additional details).

Live Performance — Several new features support live interactive sound design and musical performance including: a Timeline option that lets you substitute a recording for the live input (when you’re developing a piece that includes live acoustic performers); a Multigrid option to display subsets of controls on a secondary Virtual Control Surface (so you can split the controls among the laptop screen and your iPad), and a Tool for displaying your secondary VCS or the movie associated with a Timeline at full size on a second display.

 

Highlights of Kyma 7.12 include:

• The USO Tilt EQ is useful for gently tipping the spectral balance of the Input to emphasize the lows and de-emphasize the highs (or vice versa);

• TunedVanDerPolOscillator: The van der Pol oscillator is a model of a nonlinear vacuum tube oscillator developed by Dutch physicist Balthasar van der Pol at Philips in the 1920s. This version of the van der Pol oscillator is tuned and driven by an internal oscillator. When the Ratio of driver to the van der Pol’s natural frequency is set to 1, you can get frequencies that are stable. But you can also experiment with Ratios other than 1 and Driver waveforms other than Sine to get unusual distortion and modulation effects;

• MultiSampleCloud and Morph1DSampleCloud now have a fromMemoryWriter checkbox so you can use MemoryWriters to capture multiple streams of live audio input and live-switch or morph between them as sample clouds;

• ModalFilter Vocal Formants BPF and ModalFilter Vocal Formants KBD prototypes have had their parameter values reorganized in order to make it clearer how to change the formant frequencies and amplitudes;

• A new Timeline option to select a samples file as the input to a Track (which you can elect to read from RAM or from disk). This can be useful when developing a Timeline for live acoustic performers (since during development, you can use a recording of the live input rather than always having to generate the input live);

• A Timeline option to compress or expand durations of all selected Time bars and their associated automation;

• A new sub-layout in the Timeline Virtual Control Surface: “All Global Controls” where you can access all the Master controls in a single layout;

• Multigrid options to immediately set all Tracks to Inactive and to define an Inactive slot as either Silent or Pass-through;

• A Multigrid option to display a track layout, the all-seeing-eye, the mixer, the grid layout, or the shared controls layout on the secondary Virtual Control Surface (VCS). This can be useful when you’d like to display one of the layouts on an iPad using Kyma Control and another on the laptop screen, or when you’d like to display one set of controls for a performer or the audience and a different set of controls for yourself. There’s also a new Tools menu option to display the secondary VCS full-sized on a second display;

…and more. For more details, go to the Help menu in Kyma and check for for software updates.

Availability

Kyma 7.12 is available as a free update, downloadable from the Help menu in Kyma 7.

Summary

The new features in the Kyma 7.12 sound design environment are designed to help you expand your mastery over live parameter control through Capytalk, keep your sound interactions lively and dynamic with new features in the Virtual Control Surface, Timeline and Multigrid, and to expand your sonic universe with newly developed synthesis and control algorithms that can be combined with the extensive library of algorithms already in Kyma.

Background

Symbolic Sound revolutionized the live sound synthesis and processing industry with the introduction of Kyma in 1990. Today, Kyma continues to set new standards for sound quality, innovative synthesis and processing algorithms, rock-solid live performance hardware, and a supportive, professional Kyma community both online and through the annual Kyma International Sound Symposium (KISS).

For more information:

Website
Email
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Just Call Me God!

 Concert, Event, Play, Sound Design  Comments Off on Just Call Me God!
Feb 132017
 

In Just Call Me God! John Malkovich plays a megalomaniacal dictator teetering on the brink of madness in a one-man show exploring the idea that absolute power corrupts absolutely.


Martin Haselböck (organ) and Franz Danksagmüeller (composer/organist, LinnStrument and Kyma processing) — respond to Malkovich’s words with music by Bach, Wagner and Schubert — in a confrontation of words against music. At one point, Danksagmüller even uses Kyma to merge the voice of Malkovich with the timbre of the organ, allowing the actor to speak with the voice of a mighty pipe organ — every power-mad dictator’s dream!

On tour this spring in Europe and Russia, the group is arranging bring their message to a worldwide audience early in 2018.

08-10 March 2017
Hamburg, Elbphilharmonie

12-13 March 2017
Vienna, Konzerthaus

15 March 2017
Amsterdam, Concertgebouw

18 March 2017
Groningen, De Oosterport

21 March 2017
Birmingham, Symphony Hall

23-25 March 2017
London, Union Chapel

28 March 2017
Luxembourg, Philharmonie

2 April 2017
Moscow, House of Music

4 April 2017
Budapest, Palace of Arts

9 April, 2017
Munich, Residenztheater

Kyma 7.1 Sound Design Software — more inspiration, more live interaction, more sounds

 Release, Software, Sound Design, Sound for picture  Comments Off on Kyma 7.1 Sound Design Software — more inspiration, more live interaction, more sounds
Nov 162016
 

Kyma 7.1 is now available as a free update for sound designers, musicians, and researchers currently using Kyma 7. New features in the Kyma 7.1 sound design environment help you stay in the creative flow by extending automatic Gallery generation to analysis files and Sounds, keeping your sound interactions lively and dynamic with support for additional multidimensional physical controllers, while expanding your sonic universe to include newly developed synthesis and control algorithms that can be combined with the extensive library of algorithms already in Kyma.

Kyma 7.1 — Sound Design Inspiration

Sonic AI (Artistic Inspiration) — Need to get started quickly? Kyma 7.1 provides Galleries everywhere! Select any Sound (signal-flow patch); click Gallery to automatically generate an extensive library of examples, all based on your initial idea. Or start with a sample file, spectral analysis, PSI analysis or Sound in your library, and click the Grid button to create a live matrix of sound sources and processing that you can rapidly explore and tweak to zero-in on exactly the sound you need. Hear something you like? A single click opens a signal flow editor on the current path through the Grid so you can start tweaking and expanding on your initial design.

Responsive Control — Last year, Symbolic Sound introduced support for Multidimensional Polyphonic Expression (MPE) MIDI, which they demonstrated with Roger Linn Designs’ LinnStrument. Now, Kyma 7.1 extends that support to the ROLI Seaboard RISE; just plug the RISE into the USB port on the back of the Paca(rana) and play. Kyma 7.1 also maintains Kyma’s longstanding support for the original multidimensional polyphonic controller: the Haken Audio Continuum fingerboard. Also new with Kyma 7.1 is plug-and-play support for the Wacom Intuos Pro tablet, combining a three dimensional multitouch surface with the precision and refined motor-control afforded by the Wacom pen.

Recombinant Sound — Now you can gain entrée into the world of nonlinear acoustics, biological oscillators, chaos and more with the new, audio-rate Dynamical Systems modules introduced in Kyma 7.1. New modules include a van der Pol oscillator, Lorenz system, and Double-well potential, each of which can generate audio signals or control signals as well as being driven by other audio inputs to create delightfully unpredictable chaotic behavior.

Other new features in Kyma 7.1 include:

â–ª The new Spherical Panner uses perceptual cues to give you 3d positioning and panning (elevation and azimuth) for motion-tracking VR or mixed reality applications and enhanced binaural mixes.

â–ª A new 3d controller in the Virtual Control Surface provides three dimensions of mappable controls in a single aggregate fader. Also new in Kyma 7.1: three-dimensional and 2-dimensional faders can optionally leave a trace or a history so you can visualize the trajectory of algorithmically generated controls.

â–ª Enhanced spectral analysis tools in Kyma 7.1 provide narrower analysis bands, additional resynthesis partials, and more accurate time-stretching.

â–ª The new, batch spectral analysis tool for non-harmonic source material is perfect for creating vast quantities of audio assets from non-harmonic samples like textures, backgrounds, and ambiences. Once you have those analysis files, you can instantly generate a library of highly malleable additive and aggregate resynthesis examples by simply clicking the Gallery button.

▪ Nudging the dice — Once you have an interesting preset, nudging the dice can be a highly effective way to discover previously unimagined sounds by taking a random walk in the general vicinity of the parameter space. Shift-click on the dice icon or Shift+R to nudge the controller values by randomly generating values within 10% of the current settings.

â–ª Generate dynamic, evolving timbres by smoothly morphing from one waveshape to another in oscillators, wave shapers, and grain clouds using new sound synthesis and processing modules: MultiOscillator, Morph3dOscillator, Interpolate3D, MultiGrainCloud, Morph3dGrainCloud, MultiWaveshaper, Morph3dWaveshaper and others.

â–ª An optional second Virtual Control Surface (VCS) can display one set of images and controls for the audience or performers while you control another set of sound parameters using the primary Virtual Control Surface on your laptop or iPad.

▪ A new version of Symbolic Sound’s Kyma Control app for the Apple iPad includes a tab for activating Sounds in the Multigrid using multi-touch plus support for 128-bit IPv6 addressing (giving you approximately as many IP addresses as there are atoms in the Earth).

▪ Kyma 7.1 provides enhanced support for physical and external software control sources in the form of incoming message logs for MIDI and OSC as well as an OSC Tool for communicating with devices that have not yet implemented Kyma’s open protocol for bi-directional OSC communication.

▪ New functionality in Kyma’s real-time parameter control language, Capytalk, includes messages for auto-tuned voicing and harmonizing within live-selectable musical scales along with numerous other new messages. (For full details open the Capytalk Reference from the Kyma Help menu).

Today, Kyma continues to set new standards for sound quality, innovative synthesis and processing algorithms, rock-solid live performance hardware, and a supportive, professional Kyma community both online and through the annual Kyma International Sound Symposium (KISS).

For more information:

“What’s new in Kyma 7.1” presentation at KISS2016
Website
Email
@SymbolicSound
Facebook

Oct 232016
 

You won’t hear a single starting pistol or popped balloon in Matteo Milani’s Imagined Spaces impulse response library. Instead, the film sound designer imagined and synthesized the impulse responses of imaginary spaces using Kyma 7.

As a result, Imagined Spaces can do more than imbue your tracks with air, depth, and new perspective; it also expands and transforms the original material into something entirely new, something that’s never been heard before — like listening to your tracks in venues that exist only in the mind of the sound designer.

Live from the subconscious of Barton McLean

 Album, Release, Sound Design, Sound for picture, Web site  Comments Off on Live from the subconscious of Barton McLean
Jul 302016
 

Dreamscapes, Barton McLean‘s ambitious new suite of five pieces with video accompaniment, explores the uncanny parallels between music and dream logic.

Symphonic in texture, complexity, and visceral impact, with an impressively broad sonic palette, ranging from quasi-acoustic, to raw electronic, to sounds that are indescribably ambiguous and fresh — electronic yet entirely physically plausible, this all-Kyma soundtrack is electronics with the subtlety and dynamics of acoustic instruments. It’s like listening in on the soundtrack of the universal unconscious.

Composer on a NASA mission

 Broadcast / Webcast, Event, Science, Sound Design, Sound Recording  Comments Off on Composer on a NASA mission
Jul 122016
 

Composer Roland Kuit was recently interviewed on the prime time news program SBS 6 Hart van Nederland to discuss his Kyma sound explorations that will be launched into space on September 8, 2016 on NASA’s OSIRIS-REx mission to the near-earth asteroid Bennu.

While his music is being launched into space on September 8 2016, Kuit will be at the Kyma International Sound Symposium in Leicester, UK presenting his music and ideas along with filmmaker Karin Schomaker so you’ll have an opportunity to meet and talk with him at KISS2016.

Silvia Matheus at CMMR in Brazil

 Conference, Event, Festival, Learning, Seminar, Sound Design  Comments Off on Silvia Matheus at CMMR in Brazil
Jun 282016
 


Composer/sound designer Silvia Matheus is one of the presenters on the scientific program of the 12th International Symposium on Computer Music Multidisciplinary Research (CMMR2016) in São Paulo, Brazil on 05-08 July 2016. Matheus’ talk, State of Art in Sound Design, Production and Synthesis will include an opportunity for conference attendees to learn more about how Silvia uses Kyma in her sound design and composition work and to interact directly with her Kyma 7/Pacarana system.

Chad Mossholder’s Doom

 Game, Release, Sound Design  Comments Off on Chad Mossholder’s Doom
Jun 272016
 


The latest incarnation of Doom features “badass demons, big effing guns, and moving really fast” and thanks to sound designer/composer/writer Chad Mossholder, Kyma-enhanced sound design!

Extreme sound design, radical electronic music & the coming hardware revolution

 Blog, Broadcast / Webcast, Interview, Sound Design  Comments Off on Extreme sound design, radical electronic music & the coming hardware revolution
Jun 272016
 

Extreme sound design, radical electronic music, and the impending hardware revolution — Darwin Grosse recently sat down with Symbolic Sound’s Carla Scaletti, and the resulting conversation took some unexpected turns. Listen to the full podcast on Darwin Grosse’s Art + Music + Technology podcast.

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